People resonate with lots of different parts: the camaraderie, the heroism, the silliness, but one thing we knew we needed to nail was the sense of adventure
To combat this, many of them have some sort of downside Animate Dead gave the monster -1/0, Exhume allowed both players to reanimate a target in their graveyards, Stitch Together required payment of life but the downside was never really enough to deal with pulling things like Griselbrand, Elesh Norn, Grand Cenobite, Sun Titan, and the like out of a graveyard for free
The second thing here is Casey's hockey bag, and if you read the description, it might sound like a familiar Planal card
Katara, the FearlessKatara, the Fearless Ive written at length about Katara here, but what I put for Earth King's LieutenantEarth King's Lieutenant applies here: Allies are built around ETBs, so doubling them is about the best thing an Ally deck can be doing